Sunday, January 26, 2020

Ambassador Journey Overview

Switch to Daisy  Brownie  Junior  Cadette  Senior 

Ambassadors have seven different Journeys available to complete. Below is a guide to help them choose which ones spark their interest.

BLISS: Live It! Give It!

In this Journey, you will:

  1. Find out how to fulfill your dreams and help others realize their dreams as well—invite an athlete to talk about how she pursued a goal, write songs and create artwork about following dreams, or find and share stories about women who successfully pursued their goals.
  2. Plan a Take Action Project that helps someone else follow her dream.
  3. Earn the Dream Maker Award.

Justice

In this Journey, you will:

  1. Identify global environmental issues and create your own vision for change.
  2. Plan a Take Action project to address food and land-use issues, improve food delivery systems, fight hunger in developing nations, or rediscover healthy eating traditions.
  3. Earn the Sage Award.

Outdoor (Ambassador)

In this Journey, you will:

  1. Deepen your outdoor skills when you earn your Outdoor Art Master, Water, and Survival Camper badges.
  2. Plan a Take Action project that helps people.
  3. Earn a Take Action Award.

Think Like a Citizen Scientist

In this Journey, you will:

  1. Find out how citizen scientists make observations, collect data, and help scientists conduct scientific research.
  2. Do 3 observation sessions of a citizen science project from SciStarter.
  3. Collect data from you community and plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:

  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: build a message-sending machine out of everyday objects to learn about binary, develop an algorithm to find the smallest playing card in a row of cards, and design an app that solves a problem for others to explore user-centered design.
  3. Plan a Take Action project that helps others.

Think Like an Engineer

In this Journey, you will:

  1. Find out how engineers use design thinking to solve problems.
  2. Do 3 design thinking activities: design and build prototypes of an animal enrichment product, a zip line course, and mobility equipment.
  3. Plan a Take Action project that helps others.

Your Voice, Your World

In this Journey, you will:

  1. Find out how to advocate for change by networking, planning, and speaking up for what you believe—invite a woman advocate to speak about her work or visit your state capital to find out how to advocate for causes you believe in.
  2. Plan a Take Action project about an issue you care about.
  3. Earn the Advocacy Award.
Easy Charts:


Senior Journey Overvew

Switch to Daisy  Brownie  Junior  Cadette  Ambassador

Seniors have seven different Journeys available to complete. Below is a guide to help them choose which ones spark their interest.

GIRLtopia

In this Journey, you will:

  1. Develop your vision for an ideal world and acquire the skills to make it a reality—paint a mural, write a poem or story, film a video, or perform a show about ways society can improve.
  2. Plan a Take Action project that addresses an issue in your community.
  3. Earn the Senior Visionary Award.


Mission: Sisterhood!

In this Journey, you will:

  1. Discover the powerful benefits of sisterhood and ways to nurture healthy friendships—invite a women’s shelter counselor to talk about her work, role-play friendship scenarios to explore trust in relationships, or create a collage about what sisterhood means to you.
  2. Plan a Take Action Project that focusus on a sisterhood issue you care about—organize a school film club that focuses on positive movies about women, help younger girls expand their friendship circles, or host a girls' mixer.
  3. Earn the Sisterhood Award.

Outdoor (Senior)

In this Journey, you will:

  1. Deepen your outdoor skills when you earn your Adventurer, Senior First Aid, and Adventure Camper badges.
  2. Plan a Take Action project that helps make your favorite park, beach, or forest a better place for everyone.
  3. Earn a Take Action Award.

Sow What?

In this Journey, you will:

  1. Learn about food: how and where it’s grown, harvested, processed, distributed, and consumed, and why it matters.
  2. Plan a Take Action Project to share your knowledge with others—host a farmers market, inspire others to eat locally, or plan a community vegetable garden.
  3. Earn the Harvest Award.

Think Like a Citizen Scientist

In this Journey, you will:

  1. Find out how citizen scientists make observations, collect data, and help scientists conduct scientific research.
  2. Do 3 citizen science activities: make observations about your environment, design a way to test a hypothesis, and a SciStarter project.
  3. Plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:

  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: create rules for how to stack cards to share messages and learn about encoding information, develop an algorithm for building a simple block arrangement, and test whether an app will meet a user’s needs to explore user-centered design. 

Think Like an Engineer

In this Journey, you will:

  1. Find out how engineers use design thinking to solve problems.
  2. Do 3 design thinking activities: design and build prototypes of a can holder that isn't harmful to animals, a kinetic sculpture, and an assistive device for the elderly.
  3. Plan a Take Action project that helps others

Easy charts for voting:


Cadette Journeys Overview

Switch to Daisy  Brownie  Junior  Senior  Ambassador

Cadettes have seven different Journeys available to complete. Below is a guide to help them choose which ones spark their interest.

aMAZE!

In this Journey, you will:
  1. Find out how to develop true friendships, navigate cliques, and move beyond stereotypes, with the ultimate goal of peace in your interpersonal relationships.
  2. Plan a Take Action Project that shares your new friendship-building skills.
  3. Earn 3 leadership awards: Interact, Diplomat, and Peacemaker.

Breathe

In this Journey, you will:
  1. Find out about the air we breathe by visiting a wind farm, talking to an an environmental scientist, or doing experiments using wind.
  2. Plan a Take Action project to fix an air problem in your community. You could plant an indoor garden, campaign against smoking, or push for clean-air initiatives in your community.
  3. Earn 3 leadership awards: Aware, Alert, and Affirm.


MEdia

In this Journey, you will:
  1. Explore media and find out how to reshape negative media messages into more positive ones—invite a TV show producer to talk about what influences her work, organize a movie night and discuss the film’s messages, or write a rap song or TV script.
  2. Plan a Take Action Project that encourages positive messages in media—rewrite a song that has hurtful lyrics about women, create a blog that reviews how movies and TV shows depict girls, or start a Twitter campaign responding to stereotypes you see in the media.
  3. Earn 3 awards: Monitor Award, Influence Award, and Cultivate Award.


Outdoor (Cadette)

In this Journey, you will:
  1. Deepen your outdoor skills when you earn your Night Owl, Trailblazing, and Primitive Camper badges.
  2. Plan a Take Action project that helps make your favorite park, beach, or forest a better place for everyone.
  3. Earn a Take Action Award.


Think Like a Citizen Scientist

In this Journey, you will:
  1. Find out how citizen scientists make observations, collect data, and help scientists conduct scientific research.
  2. Do 3 citizen science activities: make observations about your environment, create a community field guide, and a SciStarter project.
  3. Plan a Take Action project that helps others.


Think Like a Programmer

In this Journey, you will:
  1. Find out how programmers use computational thinking to solve problems
  2. Do 3 computational thinking activities: categorize various objects as “Computer” or “Not a Computer” to explore the four tasks that define a computer, create a card-sorting algorithm to learn about processing, and design technology that will best meet a user’s needs using user-centered design.
  3. Plan a Take Action project that helps others.


Think Like an Engineer

In this Journey, you will:

1. Find out how engineers use design thinking to solve problems.
2. Do 3 design thinking activities: design and build prototypes of a life vest for a dog, a model camp cabin inspired by nature, and a prosthetic leg for an elephant.
3. Plan a Take Action project that helps others.

Easy Charts:


Junior Journeys Overview

Switch to Daisy  Brownie  Cadette  Senior  Ambassador

Juniors have seven different Journeys available to complete. Below is a guide to help them choose which ones spark their interest.

Agent of Change

In this Journey, you will:
  1. Explore how powerful individual women have been throughout history, how your own individual powers can be linked together to create a powerful team, and how your team power can become community power.
  2. Plan a Take Action project that helps others.
  3. Earn 3 leadership awards: Power of One, Power of Team, and Power of Community.

aMUSE

In this Journey, you will:
  1. Explore roles you play in your life and try on new ones—play a role-playing game, invite actors to talk about the characters they’ve played, or learn to spot stereotypes on TV, in movies, or in ads.
  2. Plan a Take Action Project, such as putting on a performance that creatively urges an end to stereotyping, drawing a graphic novel to share with younger girls, or starting a “mix it up” day in the school cafeteria and having girls sit with new people.
  3. Earn 3 leadership awards: Reach Out!, Speak Out!, and Try Out!

GET MOVING!

In this Journey, you will:
  1. Explore energy and how to use it wisely by interviewing power-use experts and conducting an energy audits of a building in your community.
  2. Plan a Take Action project to fix an energy problem in your community. Your could launch carpools, work to dim the lights on city buildings, or promote energy savings at your school.
  3. Earn 3 leadership awards: The Energize Award, the Investigate Award, and the Innovate Award.

Outdoor (Junior)

In this Journey, you will:
  1. Deepen your outdoor skills when you earn your Animal Habitat, Camper, and Eco Camper badges.
  2. Plan a Take Action project that helps make your favorite park, beach, or forest a better place for everyone.
  3. Earn a Take Action Award.

Think Like a Citizen Scientist

In this Journey, you will:
  1. Find out how citizen scientists make observations, collect data, and work with scientists to receive feedback on research.
  2. Do 3 citizen science activities: sharpen your observation skills through 2 observation games and a SciStarter project.
  3. Plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:
  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: create algorithms to make images with tangrams; create mad libs and craft suncatchers to learn more about algorithms, abstraction, functions, and variables; and create a personal innovation to discover rapid prototyping.
  3. Plan a Take Action project that helps others.

Think Like an Engineer

In this Journey, you will:
  1. Find out how engineers use design thinking to solve problems
  2. Do 3 design thinking activities: design and build a paper structure that can support the weight of heavy books, an emergency shelter, and a prototype of a structure that can withstand an earthquake’s shaking.
  3. Plan a Take Action project that helps others.
Easy chart for voting:

Brownie Journeys Overview

Switch to Daisy  Junior  Cadette  Senior  Ambassador

Brownies have seven different Journeys available to complete.  Below is a guide to help them choose which ones spark their interest.  If they are able to complete any of the three Journeys along with a TAP for each, they will earn the Journey Summit Award which is the highest award available to a Brownie.


A World of Girls

In this Journey, you will:
  1. Find out about girls around the world and how stories can give you ideas for helping others—play a game from another culture, invite storytellers to talk about what they do, or draw a self-portrait that shows what's unique about you.
  2. Plan a Take Action Project, such as sewing a quilt, painting a mural, writing a play, or creating your own ad.
  3. Earn 4 leadership awards: Hear a Story Award, Change a Story Award, Tell a Story Award, and Better World for Girls! Award.

Brownie Quest

In this Journey, you will:
  1. Find out how to take care of yourself, your family, your Girl Scout sisters, and your community—do an activity with your family to chart everyone’s special talents, play games at your troop meetings to learn how to work together, or do a fun “clue hunting” activity to learn the Girl Scout Law.
  2. Plan a Take Action project, such as visiting a nursery school to read to younger children or teach them a game, creating a school skit about healthy eating, or making a presentation to your city council about fixing a broken sidewalk by your school.
  3. Earn 4 leadership awards: Discover Key; Connect Key; Take Action Key; Brownie Quest Award.

Outdoor (Brownie)

In this Journey, you will:
  1. Deepen your outdoor skills when you earn your Brownie First Aid, Hiker badger, and Cabin Camper badges.
  2. Plan a Take Action project that helps others.
  3. Earn a Take Action award.

Think Like a Citizen Scientist

In this Journey, you will:
  1. Find out how citizen scientists make observations, collect data, and work with scientists to receive feedback on research.
  2. Do 3 citizen science activities: sharpen your observation skills through 2 observation games and a SciStarter project.
  3. Plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:
  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: find out about paper programming; create a functional suncatcher to explore algorithms, variables, and functions; and create a personal innovation to discover rapid prototyping.
  3. Plan a Take Action project that helps others.

Think Like an Engineer

In this Journey, you will:
  1. Find out how engineers use design thinking to solve problems.
  2. Do 3 design thinking activities: design and build an assistive device, a water collection device, and a device that can launch a ball across a room.
  3. Plan a Take Action project that helps others.

WOW! Wonders of Water

In this Journey, you will:
  1. Explore the wonders of water by find out more about its importance and how it's used around the world.
  2. Plan a Take Action project, such as making informative posters, promoting recycling at school, or planting low-water gardens.
  3. Earn 4 leadership awards: The LOVE Water Award, the SAVE Water Award, the SHARE Water Award, and the WOW! Award.

Easy chart for voting:

Saturday, January 25, 2020

Daisy Journeys Overview

Switch to Brownie  Junior  Cadette  Senior  Ambassador

Daisies have seven different Journeys available to complete.  Below is a guide to help them choose which ones spark their interest.  If they are able to complete any of the three Journeys along with a TAP for each, they will earn the Journey Summit Award which is the highest award available to a Daisy.

5 Flowers, 4 Stories, 3 Cheers for Animals


In this Journey, you will:
  1. Find out what animals need and how to care for them—go on nature walks to observe animals; visit a farm, zoo, or animal shelter; or create an animal sculpture.
  2. Plan a Take Action project that teaches others how to care for animals.
  3. Earn 3 leadership awards: Birdbath Award, Red Robin Award, and Tula Award.

Between Earth and Sky

In this Journey, you will:
  1. Explore nature and learn how to keep the Earth healthy—visit a park or farm, talk to a scientist, or make origami butterflies to celebrate nature.
  2. Plan a Take Action project, such as planting a tree, creating a garden for a children's hospital, or putting on a play about protecting the Earth.
  3. Earn 3 leadership awards: Blue Bucket Award, Firefly Award, and Clover Award.

Outdoor (Daisy)

In this Journey, you will:
  1. Explore the wonders of camping and learn how to make art outdoors.
  2. Plan a Take Action project that helps make your favorite park, beach, or forest a better place for everyone.
  3. Earn the Buddy Camper badge, the Outdoor Art Maker badge, and a Take Action Award.


Think Like a Citizen Scientist

In this Journey, you will:
  1. Find out how scientists use the scientific method to investigate the world and make discoveries.
  2. Do hands-on activities to learn how to make observations and collect data.
  3. Plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:
  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: Building a Foundation, Happy Maps, and Plant a Seed.
  3. Plan a Take Action project that helps others.

Think Like an Engineer


In this Journey, you will:
  1. Find out how engineers use design thinking to solve problems.
  2. Do 3 hands-on design challenges: design and build a fairy house, a car powered by air, and a way to get across a canyon.
  3. Plan a Take Action project that helps others.

Welcome to the Daisy Flower Garden

In this Journey, you will:
  1. Explore the world of gardening—plant a mini-garden, learn about composting, find out how ladybugs help flowers, take a field trip to a public garden, or talk to a beekeeper.
  2. Plan a Take Action project, such as planting vegetables in a community garden or flowers at a nearby hospital.
  3. Earn 3 leadership awards: Watering Can Award, Golden Honey Bee Award, and Amazing Daisy Award.

 Need a quick chart?