Sunday, January 26, 2020

Senior Journey Overvew

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Seniors have seven different Journeys available to complete. Below is a guide to help them choose which ones spark their interest.

GIRLtopia

In this Journey, you will:

  1. Develop your vision for an ideal world and acquire the skills to make it a reality—paint a mural, write a poem or story, film a video, or perform a show about ways society can improve.
  2. Plan a Take Action project that addresses an issue in your community.
  3. Earn the Senior Visionary Award.


Mission: Sisterhood!

In this Journey, you will:

  1. Discover the powerful benefits of sisterhood and ways to nurture healthy friendships—invite a women’s shelter counselor to talk about her work, role-play friendship scenarios to explore trust in relationships, or create a collage about what sisterhood means to you.
  2. Plan a Take Action Project that focusus on a sisterhood issue you care about—organize a school film club that focuses on positive movies about women, help younger girls expand their friendship circles, or host a girls' mixer.
  3. Earn the Sisterhood Award.

Outdoor (Senior)

In this Journey, you will:

  1. Deepen your outdoor skills when you earn your Adventurer, Senior First Aid, and Adventure Camper badges.
  2. Plan a Take Action project that helps make your favorite park, beach, or forest a better place for everyone.
  3. Earn a Take Action Award.

Sow What?

In this Journey, you will:

  1. Learn about food: how and where it’s grown, harvested, processed, distributed, and consumed, and why it matters.
  2. Plan a Take Action Project to share your knowledge with others—host a farmers market, inspire others to eat locally, or plan a community vegetable garden.
  3. Earn the Harvest Award.

Think Like a Citizen Scientist

In this Journey, you will:

  1. Find out how citizen scientists make observations, collect data, and help scientists conduct scientific research.
  2. Do 3 citizen science activities: make observations about your environment, design a way to test a hypothesis, and a SciStarter project.
  3. Plan a Take Action project that helps others.

Think Like a Programmer

In this Journey, you will:

  1. Find out how programmers use computational thinking to solve problems.
  2. Do 3 computational thinking activities: create rules for how to stack cards to share messages and learn about encoding information, develop an algorithm for building a simple block arrangement, and test whether an app will meet a user’s needs to explore user-centered design. 

Think Like an Engineer

In this Journey, you will:

  1. Find out how engineers use design thinking to solve problems.
  2. Do 3 design thinking activities: design and build prototypes of a can holder that isn't harmful to animals, a kinetic sculpture, and an assistive device for the elderly.
  3. Plan a Take Action project that helps others

Easy charts for voting:


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